Rhapsody:
A Musical Adventure
Review by Chi Phan
When I first picked up this game, I wasn't sure of what I was
getting other than a pretty much unknown rpg. My experience in playing a musical
rpg is pretty much zero. It turns out that Rhapsody wasn't so much a musical rpg
as I thought but a blend of traditional rpg with a strategy rpg battle system.
There were parts that I like and parts that I don't like. One things for sure,
Atlus sure likes to bring unique rpgs over to North America. The kind that nobody
would even bother about giving a single thought. Oh yeah, this is the closest
thing to a girl's rpg as you can get.
STORY
The story starts off with the main character, Cornet, going off into the woods
to gather some things for her grandpa. Cornet is a special girl as she has the
ability to play a horn and make puppets come to life. The world of Rhapsody is
filled with puppets but only certain special people like Cornet can talk to them.
Getting back on track, Cornet and her puppet friend, Kururu, were in the midst
of getting the stuff that Cornet granpa needed when suddenly they are attack by
Myao, a servant of the evil witch Marjoly. Fortunately, before Myao can trash
the two girls butts, Prince Ferdinand came to their rescue. Like with any girl's
romance fantasy story, Cornet quickly falls in love with the prince at first sight.
After the initial meeting with the Prince, Cornet sets about the task of trying
to meet with him again at the Prince's birthday party. So fast forwarding to the
birthday party, Marjoly decided to crash the party and get revenge on the person
who defeated her servant, Myao, a few days earlier in the woods. After finding
out it was the Prince who beat up Myao, Marjoly quickly falls in love with the
Prince at first sight too. She then accidentally turn the Prince to stone and
ran off with him. Boy, if only this happens to me in real life when it comes to
girls. Needless to say, you now have a purpose for your storyquest. If you didn't
know what that is then I'll just say it, go and find the Prince and rescue him.
Now Rhapsody story is nothing more than light hearted fun. It is a musical story
as there are quite a few musical numbers introduce throughout the game. In terms
of giving us a light hearted fun storyline, the game does give us that but overrall
I found the story lacking with a lasting impression. I guess the reason for that
is that all the characters are a bunch of goofballs including the villians. When
you play the game, the story will be on your mind but after finishing it, you're
probably forget about it in a couple of days. It could use a little more meat
too as the story is pretty short.
Score: 7/10
CHARACTERS
With most strategy rpgs, you have lots of characters but little in-depth character
developement. Here you don't have many characters at all. Most of the characters
comes from the dark side while on the good side, you basically have three characters
being focused on. They are Cornet and her two friends, Kururu and Etoile. Now
the character developement among the three are done very nicely. You really get
a good sense about them. Unfortunately for the bad guys, you don't know anything
about them or why they're so bad. The puppets feature in this game is a let down
too. They talk but really have no personalities at all. When you play Vandal Hearts,
you care about all the pary members. Here you really don't give a damn whether
one or more of your puppets die at all. It just shows you that you can't replace
human characters with puppets.
Score: 7/10
GRAPHICS
Graphics is a let down. It's unimaginative and quite boring to boot. This
is more of a 16 bit graphic than a 32 bit one. Basically you have a 2-D world
with small little sprites. Now I have nothing against these kinds of graphics
as long as they show something that scream 32 bit. Anything. The colors are boring
and dull as are the magic spells. In fact this game use of magic spells and special
attacks is a major let down. They're plain and very unimaginative. With most rpg
games, gamemakers tend to put some sort of effort to dazzle us with great spells
animation and stuff like that but here they can't even bother to do that. Every
single caves/dungeons looks exactly the same with one another with the exception
of the colors. Basically they design one cave/dungeon and said," let's just use
this and put different colors to make many different cave/dungeons out of it."
Clearly no effort was made in terms of graphics here.
Score:5/10
MUSIC
Well, if they didn't put any effort into the graphics then where did they
put it into. Answer: music. Oh yeah baby. I love the music in this game. While
the background and fighting musical scores doesn't really do much for you, it's
the mp3 sung musical scores that gives this game the fun elements. There are over
10 beautifully sung songs in this game. All are done excellently in english with
the exception of maybe the guy who's doing the prince singing part as I personnally
don't think he can sing. Not only is listening to the songs fun but it reminds
you of your days in elementry school from your music teachers. In fact it's almost
as if Atlus went out and hire a bunch of pre-school music teachers for the job
here. I like it. Makes me want to be 8 again.
Score:10/10
GAMEPLAY
The game comes in three settings. Easy, normal, and hard. I played the normal
setting and I have to say this is by far the easiest rpg game that I have ever
played. I didn't even break a sweat or nail with this game. Now this game is a
strategy rpg game but more of a traditional rpg game that uses a strategy battle
system. With most strategy rpg games, you have a cut scene and a battlefield map
fight scene. Here, everything is like with a traditional rpg game. You go to different
towns and interact with people, explore dungeons/caves, and find information to
your next destination. While exploring in dungeons, you get into random encounters.
This will bring up the battle system. Basically it's a small battlefield map with
the monsters on one side and you on the other side. There's Cornet and then you
can have a total of 3 puppets to support her. A total of 4 party members like
with FF Tactics. Like with any strategy rpg game, it's turn base moving each of
your party member one by one on each square. The command menu is pretty much like
any other command menu with attack, magic, ect. At the end of each fight, there's
a possibility of a monster that Cornet had killed off wanting to join your pary.
You can select yes or no. Pretty basic stuff here. Puppets are scattered throughout
the world of Rhapsody, just have Cornet talk to them to recruit them. The game
itself is pretty straightforward and self-explanatory. You shouldn't have too
much trouble with the gameplay. If you need help fighting a boss in the normal
mode then I suggest you return the game and ask for a refund. Nothing cutting
edge or anything that will knock your socks off. Just basic rpg stuff.
Score: 5/10
EXTRA/REPLAY
There's not really anything extra in this game. No mini games or any real
side quest that's worth a mention. One of the game option is a gallery section
where throughout the world of Rhapsody, you can find illustrations of Rhapsody
pictures from Atlus that you can find in treasure chests during your explorations
in dungeons. You can look at them in the gallery option. You can also find some
musically tunes in treasure chests too. That's about it.
Replay?? Well I guess you can play the game at a different difficulty mode once
you finish the first one. But really, I'll probably won't replay this game in
a long time.
Score: 3/10
If you're looking for some light hearted fun rpg that doesn't take much of
your time then you may want to pick this game up. But for the true hard core rpgers
that want to go on a major quest to save the world, then just leave it alone.
The game isn't bad but it needs more meat to it other than musical tunes attach
to it.
Final Score: 6/10
Time to complete: about 20 hours
Hottest Rhapsody girl: Marjoly
Funniest girl: Myao
Best spell: holy
Best puppet: Sharte
What's next: Threads of Fate
~Chi Phan
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